Unlimited Gold Glitch:
Since the game's original release, there has been an Xbox Live update for The Elder Scrolls 4: Oblivion.If you wish to use the glitches, do not download it. It patches a lot of glitches, including the 'Duplicate items' and 'Infinite gold' type glitches. Oblivion Soul Gems Codes Listed here and on the following pages are the give item soul gems codes for use with the player.additem cheat code. Azura's Star - 00000193 Black Soul Gem - 00000192 Black Soul Gem - 000382E0 Black Soul Gem - 0003C7FC Black Soul Gem - 0001EC14 Colossal Black Soul Gem - 000C6988 Colossal Black Soul Gem - 00015208.
Go to the Talos Plaza District of the Imperial City. Find a house owned by a men named Dorian Dorian's House in the southeast section of the district. Break into his house and find him. When he tells you to leave, kill him. To loot him, do not press X to take all. Instead, take each item individually, finishing with the gold, which will not run out once it hits 8 pieces. Just keep selecting the gold he is carrying and keep pressing A as usual. Do this repeatedly, and the number of gold pieces remaining will freeze when it gets down to 8 gold pieces. It will not go any lower, but will just keep giving you as much gold as desired.
Improved gold glitch:
The gold glitch cheat is currently on here but it is possible to improve on this. You don't need to break in if you enter Dorians house in the day. He will still tell you that he doesn't need any more friends. Use Persuade and bribe him up as high as you can and then kill him. Then loot him item by item saving the gold till last where you will get anywhere from 110 -200 gold at a time for as long as you continue pressing A rather than 8 gold at a time. Giving him gold before you kill him makes it much easier to acumulate a large amount of gold quickly'p>
Useful advice:
This isn't so much a cheat or clue, but just some useful advice. If you are just starting this game out, or having some real problems, your best bet is, after you get out of the Imperial Sewers, is to not look at the Main Quest at all. You should attempt/try to beat all of the Mages, Fighters, Thieves Guilds, Dark Brotherhood Missions, and Arena Missions. Doing this would bump your level up from 3 to 30, depending on how you work at it. Also adding in Daedric, Master Trainer, Miscellaneous, Freeform Quests would surely bump you up a ton of levels. This would leave you left with only the Main Quest, which you could breeze by. I only did a few Freeform and Miscellaneous Quests, and I did all of the Thieves Guild and Dark Brotherhood Missions, and I was equipped with a way higher level than the first time around, new enchanted/unenchanted weaponry, jewelry, and clothing, and also allowed me to explore many new places that I could fast travel to when it came to that in the Main Quest'p>
Duplicating Items:
1. Take your bow and pull an arrow back.
2. Press B while holding your arrow back.
3. Press another set of arrows until it says you cannot switch arrows.
4. Pick an item: ex. apple
5. drop the item'p>Money Starting Out:
First of all I use the duplication item glitch as well as the 'kill Dorian' money glitch to get a head start on the game. After that, I'm glitch free. You will need about 500'000 to 750'000 gold and you're pretty much set.
For the Dorian money glitch pre-patch you basically do this:
In the Talos district of the Imperial City is the house of a man named Dorian. Enter the house and kill Dorian. When looting his body, highlight his gold and press A and keep on pressing. His gold will never run out, giving you access to infinite funds. You must do this all at that one time since his house will reset after three days and your money source will disappear'p>
Physical Damage Immunity:
Now, in terms of being a god, you need to have the following:
100 Reflect Damage: All melee attacks will deal zero points of damage with 100 damage reflected back on attacker
100 Resist Magic: All Magic Fails against you. This includes Lightning, Fireball, etc.
You can substitute 100 REFLECT Magic but that does require glitching. But you can be REFLECT Damage and RESIST magic 100 legitimately. Here's how:
To get 100 Reflect Damage, 1/3 of the puzzle is easy. Simply complete the quest 'Sins of the Father' and return the HonorBlade of Chorral to the Steward of Chorral instead of the thief to get the ESCUTCHEON OF CHORRAL which is certainly the best shield in the game. It automatically gives you 35 Reflect Damage right there.
Now where are you going to get the other 65? Unfortunately Reflect Damage is too powerful an effect for you to enchant an item. You have to find the other magic items fair and square. In the game there are only THREE items that give you a large enough Reflect Damage effect to be worthwhile.
They are:
1. Ring of the Iron Fist: 33 Reflect Damage
2. Amulet of Axes: 33 Reflect Damage
3. Necklace of Swords: 33 Reflect Damage
You can wear TWO rings and only ONE amulet. So after getting the Ring of the Iron Fist, you can wear either the Amulet of Axes OR the Necklace of Swords. Either is fine but you can't wear both. For the mathematically challenged out there, the total Reflect Damage when wearing the Ring of the Iron Fist, an Amulet of Axes or Necklace of Swords, and the Escutcheon of Chorral is 101 Reflect Damage.
So there you have it ... all melee damage reflects back on the attacker. The consequences of this are far-reaching. For one thing, not only do you not get damaged at all but your enemies essentially murder themselves. Also you armor hit points never go down so you never really need to repair your armor at all
Levels and Item Proficiency:
The tricky part is in GETTING the Ring of the Iron Fist and an Amulet of Axes or Necklace of Swords. For one thing, treasure in ES4O is LEVELLED so you won't get any of these goodies until you are AT LEAST level 25. To be safe, you may have to level up to 30. Even at the right level, treasures found in dungeons are RANDOM. That means in any given dungeon your chance of finding one of thes bad boys is very low. There ARE a few places in the game where it is more likely you will succeed.
For instance I found a Necklace of Swords fair and square in a treasure chest in Rockmill Cave. Once you take a treasure, you have to wait 72 hours for the contents of the dungeon to respawn. Often by saving outside the entrance to the dungeon you can continously load and reload your save until you get an item you want. The contents of any dungeon's treasure chests are set WHEN YOU OPEN THE DOOR to the dungeon. Hence save outside the door and keep trying.
This is most assuredly VERY frustrating because there are SO MANY items in the game. You are looking really for 3/100 possible magic items which gets down to either 1/100 or 2/100 after you find either the Ring or one of the Amulet or Necklaces'p>
Fast Item Randomizing:
The Temple of the Ancestor Moths provides the much needed solution to this random treasure problem.
This is part of the Thieves' Guild quest Turning a Blind Eye. It is the first quest the Gray Fox hands to you.
In it you are 'd with stealing Savilla's Stone from the Temple of the Ancestor Moths. After a pretty standard dungeon crawl you will end up outside a door which leads into a cavern. Inside the cavern is the item Savilla's Stone and stone's guardian: A Blind Monk Prelate.
Normally you go in, kill the Blind Monk, and jet out of there with Savilla's Stone to complete the quest and advance in the Thieves' Guild storyline.
In doing so, many will miss out on the most important trick in the game. Why? Because the Blind Monk Prelate ALWAYS carries a high powered ring or amulet.
Now WHICH ring or amulet you get is completely random. But it will ALWAYS BE A RING OR AMULET. Once again, for the mathematically challenenged, let me explain. The chances of getting a RING or AMULET you want is obviously A LOT higher when the target ONLY gives a ring or amulet rather than ANY item in the game.
Even better, the item that the Blind Monk Prelate carries is determined when you open the door to the cavern, NOT the door to the dungeon. That means you can save right outside the door. Then rush in, kill the monk, check his body to see which ring or amulet he is carrying and then reset if you don't like what you see. True the weaker rings and amulets will tend to show up at a more frequent clip than a powerful one but not by much. You WILL score very powerful rings and amulets if you do this.
Obviously once you get a ring or amulet that you want say an Amulet of Axes or Necklace of Swords or Ring of the Iron Fist take the loot and exit the cavern via the OTHER exit: up the ladder and you'll be outside the Temple of the Ancestor Moths.
Now ... are you ready for this? The Blind Monk Prelate and Savilla's Stone are NOT unique. If you wait 72 hours, both regenerate. More importantly the LOOT on the Prelate Priest also regenerates.
So here's the sequence: Go through the dungeon, stop outside the door to the cavern, SAVE, go through the cavern and kill the Blind Monk Prelate, check loot. Continue until finding item you want. Took me about 15 minutes to get an Amulet of Axes. Exit, save the game, wait 72 hours, go back into dungeon, go to the door to the cavern, SAVE again, and then go in and kill the Blind Priest and check loot. Reload and do this over and over until you get the Ring of the Iron Fist Necklace of Swords of course would be useless as I already had an Amulet of Axes. It took me about a half hour to do that. In less than ONE HOUR, I had 100 Reflect Damage.
In less than FOUR hours I had every powerful ring and amulet in the game including:
Mundane Ring
Ring of Perfection
Ring of Vitality
Ring of Skimming
Ring of Wizardry
Ring of War
Ring of Treachery
Ring of Stamina
Frost, Flame, AND Storm Rings 100 resistance to frost, flame, and shock respectively etc'p>
Magicka Damage Immunity:
Now for Resist Magic 100, this is actually pretty easy. For one thing since you only need the Escutcheon of Chorral and then one ring and one amulet to get to 101 Reflect Damage, that means you have one hand left to put a ring on. I chose the incredibly powerful MUNDANE RING which gives you 35 Reflect Spell and 50 Resist Magic.
The rest of the 50 you can get in any manner you wish. There is actually a SIGIL stone which has the effect RESIST MAGIC on it and if you get one at level 17 or above the Sigil Stone will be Transcendent Level meaning that using it on any piece of armor or clothing will enchant it with Resist Magic 20. Get 3 Sigil Stones with Resist Magic and enchant 3 pieces of armor of clothing and you will get 60 percent Resist Magic. Add that to the 50 Resist Magic you get from wearing the Mundane Ring and you have 110 Resist Magic.
Oblivion Cheats Ps3
How do you get 3 Sigil Stones with Resist Magic on it? Well first of all, you obviously have to be level 17 or higher when you close an Oblivion Gate. The sigil stone you get when you close an Oblivion Gate is random so I just save right before picking it up and then reset and reload if it isn't what I wanted. Do this 3 times. Alternatively do it ONCE and then just duplicate it to get the other ones necessary.
Oblivion Pc Game Cheats
And THAT is how you get a character with 101 Reflect Damage and 110 Resist Magic at the same time ... essentially making you unkillable by anyone in the game short of a Bow and Arrow. Problem with that is that it is neither magical at least the base damage of the bow and arrow nor melee based damage so it still affects you. Bowmen are also about 350,000 easier to kill than high level opponents, so I'll take my chances
Instant Kill Spell:
I made an instant kill spell. Here is how I did it. Finish the first 7 mages guild quests, or until given access to spell making. Then start up the spell making screen, select drain health, select either touch or target, then simply make the magnitude 100. Keep in mind it costs 57 gold and only uses 19 of magic. And it requires a destruction skill of 25. Enemys who have a high destruction defence might resist this spell.
Level glitch:
You have 7 major skills right? Each time you level any for a total of 10 levels you go up a main level. Once your major skills are maxed out you have to be a little infamus at this part. Go around killing ONLY GUARDS once you have a high bounty go to jail and wait out the time. Its random on what skills get decreased but if a major skill decreases simply level them up again and it counts towards another level. I'v got my character 100 in Strength, Intelligence, Willpower, Agility, Speed, Endurance, Personality, and Luck by repeating this process
Arrow duplication glitch:
The current arrow duplication glitch no longer works if you installed the latest update, but there still is a duplication glitch that works.
1. Get more than one type of the same scroll the more the better
2. Go to the 'B' menu and equip the scroll.
3. DO NOT LEAVE THE MENU Go to the item you wish to duplicate and drop it.
4. Depending on how many scrolls you have that is how many items are duplicated in front of you.
I suggest using this with two different scrolls and keep duplicating the scrolls until you have a lot of one, or both. That way in a matter of minutes you have 100 scrolls instead of just 2 or 3. for that when the scrolls are dropped only pick up one or two.
Oblivion is full of items both magical and mundane. The articles listed here provide information on all of the items that can be found in the game.
- 1Finding Items
Finding Items[edit]
Depending upon whether you are looking for a specific item or just browsing for general information, there are several different ways to navigate through the many item-related pages.
Search[edit]
If you know the exact name of the specific item you want to find, type its name into the search box at the left-hand side of the page and press the Enter key on your keyboard.
Categories[edit]
Within the category Oblivion-Items are many subcategories listing nearly every item in the game by function. If you don't know the exact spelling of a specific item, browsing through one of the categories may help you to find it.
General Articles on Items[edit]
Most of these articles provide general information on various types of items, and also include lists of the mundane (non-enchanted and widely available) varieties of the items.
- Ammunition: All arrows, magical and non-magical
- Armor: Base unenchanted armor
- The Black Horse Courier: Cyrodiil's only newspaper
- Books: All books in the game
- Clothing: Base unenchanted clothing and jewelry
- Ingredients: A complete list of alchemical ingredients
- Keys: A listing of all keys in the game
- Notes: Random notes and letters found in the game
- Potions: All potions, beverages, and poisons
- Specialty Gear: Items used only in special cases, such as guard uniforms, arena gear, etc.
- Weapons: Base unenchanted weapons
- Miscellaneous Items: Includes tools (alchemy apparatus, soul gems, repair hammers), gems, minor quest items, etc.
- Quest Items: Items that are marked as Quest Items at some point or other during the game.
Articles on Enchanted Items[edit]
These articles provide lists of all the enchanted items available in the game, organized according to how you are likely to find or obtain the item.
- Magic Items: General information about magic items
- Artifacts: Truly legendary items unlike anything else in appearance or attributes
- Generic Magic Weapons: All enchanted weapons that can be found in random loot
- Generic Staves: Staves with generic enchantments that can be found in random loot
- Generic Magic Apparel: All enchanted armor, clothing, and jewelry that can be found in random loot
- Leveled Items: Items obtained as quest rewards whose attributes depend on your level when you obtain them
- Scrolls: All magic scrolls in the game
- Staves: All non-generic staves (mages staff, leveled staves, and unique magical staves)
- Unique Items: Unique items with fixed attributes that are only found in one place
Articles Recommending Items[edit]
These articles provide recommendations on the best available items, depending upon your circumstances.
- Best Non-leveled Items: The best items for level 1 characters to obtain
- Best High Level Items: The best items for high-level characters to obtain and how to combine items for the ultimate character
- Magic Items with Guaranteed Locations: Enchanted items that can be found in guaranteed places
Creating Custom Items[edit]
- Alchemy: Create your own custom potions.
- Enchanting: Use the enchanting altar to create enchanted armor and weapons.
- Sigil Stones: Use sigil stones to create enchanted armor and weapons.
Official Downloads[edit]
Five of the official downloads add enough items that they are listed on their own pages:
- Knights of the Nine Items New items added by the Knights of the Nine download.
- Battlehorn Castle Items: New items added by the Fighter's Stronghold download.
- Deepscorn Hollow Items: New items added by the Vile Lair download.
- Dunbarrow Cove Items: New items added by the Thieves Den download.
- Mehrunes' Razor Items: New items added by the Mehrunes Razor download.
Object ID[edit]
All of the item listing include the item's Object ID (or Form ID), which can be used on the PC version to obtain the item using the PC Console command additem
. To add an item to your inventory:
- Open the console with the ` key (the key to the left of the 1 key). The legend of the key varies from country to country. For example, the North European keyboard has a § sign there.
- Type:
player.additem <ObjectID> <Quantity>
(ex.player.additem 0004788D 1
) - Hit <Enter> (or <Return>)
- Close the console by pressing the ` key (or equivalent) again.
It is not necessary to type the zeroes (0) before the natural numbers or letters when adding an item to your inventory.
- The Object ID for gold is
0000000F
, so to give yourself 10000 gold the command isplayer.additem F 10000
- For items from official downloads, the provided Object IDs all start with 'xx'. The 'xx' needs to be replaced by the number assigned to that download on your computer, which depends upon the number of downloads you are loading and their load order. See In Game Formid for details.
- For items from official downloads, it is not necessary to enter the first '0' in front of the number which denotes the load order (the 'xx').